About THATCamp Games

THATCamp stands for “The Humanities and Technology Camp.” It is an unconference: an open, inexpensive meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot. An unconference is to a conference what a seminar is to a lecture, what a party at your house is to a church wedding, what a pick-up game of Ultimate Frisbee is to an NBA game, what a jam band is to a symphony orchestra: it’s more informal and more participatory.

THATCamp Games brings together theorists and practitioners, educational and serious game designers, games enthusiasts and advocates, and humanities instructors and scholars interested in games and pedagogy. This unconference serves as a space to bring together those on all sides of humanities games to engage in challenging and meaningful conversation in hopes of learning from one another.

We invite faculty, administrators, educators, trainers, game scholars and designers, research and archival librarians, and students interested in the confluence of games and humanities to join us.

THATCamp Games 2014 will be co-located with NASAGA 2014 in Baltimore, MD, October 11-12.

If you’d like to help plan THATCamp Games, or if you would like to lead a workshop, contact Anastasia Salter.

For announcements, follow us on Twitter: @THATCampGames

We will begin accepting registrations on June 1st. Applications will be accepted until we are full. All attendees of NASAGA 2014 are guaranteed as spot in THATCamp Games, but you do not need to register for NASAGA to attend the THATCamp Games unconference.