#GamerGate… WTF?

I’d love to have a conversation about diversity in gaming, diversity in tech…  And what to do in the face of belligerent trolling.  At least in my Twitter feed, it’s been an ugly few months with folks (ok, men/boys) attacking some women I tremendously respect: Zoe Quinn, Anita Sarkeesian, Leigh Alexander, and on and on.

I think it would be a shame to let the opportunity for a meaningful conversation to pass.  There are lots of directions this conversation could go: best practices in engaging/blocking/reporting trolls, diversity in storytelling/character development/game design, advocating for people in and around games beyond white, American, straight, men/boys (of which I am one).

If you missed the #GamerGate awfulness, read this recent blog post in the New York Times for a brief summary.  While you’re at it, play Quinn’s Depression Quest, watch Sarkeesian’s latest Feminist Frequency video, or read one of Alexander’s best articles.  See what we’d all lose if #GamerGate got their way.

About Bret Staudt Willet

As an undergraduate I studied math (the abstract kind) and sociology. Now as a Master's student I am studying Educational Technology, picking up a certificate in serious games along the way. I am trying to grow my skills as a developer in sound, video, and photo editing. My research interests lie in intrinsic user motivations and using digital tools to enhance relationships and communities.
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