Saturday, October 11, 2014

8:00 am Registration Opens
8:00 am to 9:00 am Unconference Opening and Session Voting
 9:00 am to 10:30 am Evaluation of Games (International D)
10:30 am to 11:00 am Break
11:00 am to 12:30 am Online Corporate Games (International F)
Academic Metagames
12:30 pm to 1:30 pm Lunch
1:30 pm to 3:00 pm Experiential Coaching (International F)
Simulating Leadership (Carroll)
3:00 pm to 3:30 pm Break
3:30 pm to 5:00 pm Elevator Pitch for Games (International D)
Mobile Device Training (International F)
5-minute Corporate Games (Carroll)
5:00 pm to 5:30 pm Unconference Wrap-up and Game Jam Announcements
7:00 pm to 10:00 pm Gamer’s Night Out

Sunday, October 12, 2014

8:45 am Registration Opens
9:00 am – 9:30 am Game Jam Welcome & NASAGA Announcements
9:30 am –  Noon The Bmore Historic Game Jam!Work on games with the Port Discovery Children’s Museum, the White House Visitors Center, Baltimore Heritage, the Howard County Historical Society, and the Laurel Historical Society!
Concurrent Workshops9:30 am – 10:45 am: Digital Game Jam Tools – Anastasia Salter11:00 am – 12:00 pm: Educational Board Games – Peter Wonica
Noon – 12:30 pm NASAGA Farewell & Game Jam Showcase

Bmore Historic Game Jam: Sunday, October 12th 

9:00am – Noon

On Sunday, October 12th, NASAGA and THATCamp Games will host a history game jam in partnership with Bmore Historic, an unconference on public history and historic preservation happening on October 10th. Participants are encouraged to come together with local Baltimore organizations to work on game concepts to solve real problems and brainstorm new ways to reach diverse audiences.

Our Bmore Historic Game Jam Partners

Port Discovery Children’s Museum

The Port Discovery Children’s Museum opened in December 1998 in the Inner Harbor. In its short history, Port Discovery Children’s Museum has served over 3.4 million visitors and was ranked one of the Top 12 Children’s Museums in the United States by Forbes in 2012.

Baltimore Heritage

Founded in 1960, Baltimore Heritage is a citywide nonprofit historic and architectural preservation organization. Inspired by their archeological investigation searching for the remains of the fortifications from the Battle of Baltimore in today’s Patterson Park, Baltimore Heritage is interested in developing augmented reality or other place-based games around the history of the park and the War of 1812.

Howard County Historical Society

Founded in 1958, the Howard County Historical Society is the primary private repository of historical records and artifacts related to Howard County’s history. Occupying a historic church in downtown Ellicott City, the group offers a wide range of programs and exhibits for local students and visitors.

Laurel Historical Society

The Laurel Historical Society is interested in developing games connected to the themes of their planned 2015 annual exhibition – tentatively titled Laurel Noir with stories including the attempted assassination of George Wallace, extreme weather events and local murder mysteries. Organized in 1976, the Laurel Historical Society and Museum offers exhibits and programs to residents, visitors and school groups at their restored historic mill workers’ house.


White House Visitors Center

The NPS White House Vistors Center features many aspects of the White House, including its architecture, furnishings, first families, social events, and relations with the press and world leaders.

Sessions: Sunday, October 12th 

9:30am – 10:45am

Digital Tools for Game James

Anastasia Salter

Interested in participating in the game jam but unsure what tools are best for building rapid prototypes? This hands-on workshop will introduce Twine and Construct 2, two environments for building games rapidly based on either visual or text-oriented designs. Participants are encouraged to pick a challenge from the historic game jam and choose a new tool to try out rapid prototyping techniques. No programming experience is assumed, but please bring your laptop computer to start building games.

11:00am – Noon

Educational Board Games: An Opportunity to Create Spaces for Sensitive Discussion

Peter Wonica

While board games can be used as a medium to teach content, they can also be an icebreaker in starting conversations on sensitive or uncomfortable topics. Ending the Cycle, a board game about LGBT individuals in abusive relationships, was developed to stimulate conversations about real life systems of abuse and oppression. Using the game, people learn about abuse by playing a game in a personal, narrative driven system. As the game progresses, players begin to critically discuss their situation within the game and better connect it to real life systems. Attendees will play Ending the Cycle and receive a debriefing on the game’s development history. The development history will note the benefits and limitations of a dialogue-based approach to educational board games. Discussion will explore the unique social and educational benefits in using board games to address a sensitive or uncomfortable topic.

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